Haptic Interaction with Deformable Objects Designed Using a Hand-drawn Sketch

Authors

  • Masakazu YAMAOKA
  • Shun IDO

DOI:

https://doi.org/10.18100/ijamec.32926

Keywords:

Virtual reality; Deformable object simulation; Solid generation; Hand-drawn sketch; Haptic interaction

Abstract

Deformable objects are used in a wide range of fields including medicine and food processing. Deformable objects simulations can be used to investigate many different kinds of objects that that have genuine relevance to the real world. The problem, however, is that for inexperienced novices in computer graphics it can be difficult to represent complex shapes. In this study, we propose a method of handling deformable objects through which a user can easily create such objects using hand-drawn sketches, and that also incorporates haptic interaction. Normal 0 0 2 false false false EN-GB JA AR-SA /* Style Definitions */ table.MsoNormalTable {mso-style-name:標準の表; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0mm 5.4pt 0mm 5.4pt; mso-para-margin:0mm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif"; mso-ansi-language:EN-GB; mso-fareast-language:EN-GB;}

Downloads

Download data is not yet available.

References

Masafumi Kimura, Yuuta Sugiyama, Seiji Tomokuni, and Shinichi Hirai, "Constructing Rheologically Deformable Virtual Objects", Proc. IEEE Int. Conf. on Robotics and Automation, pp.3737-3743, Taipei, September, 2003.

Huynh Quang Huy Viet, Yoshinori Tsujino, Hironori Yamashita, Yasufumi Takama and Hiromi T.Tanaka, "A Real-time Dynamic Deformable Model for Soft Tissue Simulation using Adaptive Mesh Refinement", In Proc. of Game-on Asia, 2007.

Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka, "Teddy: a sketching interface for 3D freeform design", Proceedings of the 26th annual conference on Computer graphics and interactive techniques, pp.409-416, July, 1999.

C.J.Hilditch, "Linear skeletons from square cupboards", in B. Meltzer and D.Michie eds., Machine Intelligence Vol.4, pp.403-420, 1969.

Makoto Sato, "Development of String-based Force Display: SPIDAR", VSMM2002 (The Eighth International Conference on Virtual Systems and Multi Media), pp.1034-1039, 2002 9.

Ryo Nogami, Hiroshi Noborio, Seiji Tomokuni, and Shinichi Hirai, "A Comparative Study of Rheology MSD Models whose Structures are Lattice and Truss", Proc. IEEE/RSJ Int. Conf. on Intelligent Robots and Systems, pp.3809-3616, Sendai, September, 2004.

M. Teschner, B. Heidelberger, M. Mueller, M. Gross, "A Versatile and Robust Model for Geometrically Complex Deformable Solids", Proceedings of CGI’04, Crete, Greece, pp.312-319, June, 16-19, 2004.

Downloads

Published

27-10-2014

Issue

Section

Research Articles

How to Cite

[1]
“Haptic Interaction with Deformable Objects Designed Using a Hand-drawn Sketch”, J. Appl. Methods Electron. Comput., vol. 2, no. 4, pp. 64–69, Oct. 2014, doi: 10.18100/ijamec.32926.

Similar Articles

11-20 of 89

You may also start an advanced similarity search for this article.